Summary
Technology that is made available via virtual classroom, video, Flash, or other system, is a means to an end, successfully meeting the instructional goals and objectives. When the technology is treated as the destination, programs often fall flat because the choice of delivery tool becomes more important than the content. Tool selection is then allowed to dictate what is included in the course design. While technology, or the lack thereof, certainly has an impact, the actual nuts and bolts should be the core focus. Each organization will need to develop a strategy to implement the right solutions, taking into account their individual curriculum, audience, and other factors. This strategy includes: 1. ensuring success of technology use, 2. overcoming the idea that online learning cannot be as effective as classroom training, 3. keeping online offerings interactive, 4. ensuring participant commitment and follow-through during "non-live" elements, and 5. matching the best delivery medium to the objective.
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Extract
It's [Not] the Technology, Stupid
If your organization is already using classroom, synchronous, and asynchronous content to some degree, it might seem a snap to implement a blended learning curriculum. The technologies are in place, so you already have all of the components, right?
It's actually not that simple. When implementing any distributed learning system, organizations often find themselves focusing on the technology, while participant success is an afterthought. T...See the full content of this document
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